<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Chesslantis Devlog - itch.io</title><link>https://ayk0-bo.itch.io/chesslantis</link><description>An offline chess game growing into a complete chess club manager.</description><item><guid>https://ayk0-bo.itch.io/chesslantis/devlog/1538978/the-chesslantis-engine-part-3</guid><title>The Chesslantis Engine, Part 3</title><link>https://ayk0-bo.itch.io/chesslantis/devlog/1538978/the-chesslantis-engine-part-3</link><pubDate>Wed, 03 Jun 2026 06:37:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In the second part of this little series , we explained how the Chesslantis engine is structured — and especially how its playing-strength regulation works. And despite all that care, we&#039;re certain...</p>]]></description></item><item><guid>https://ayk0-bo.itch.io/chesslantis/devlog/1538900/the-chesslantis-engine-part-2</guid><title>The Chesslantis Engine, Part 2</title><link>https://ayk0-bo.itch.io/chesslantis/devlog/1538900/the-chesslantis-engine-part-2</link><pubDate>Sun, 31 May 2026 12:59:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In the first part , we focused mainly on the question of why Chesslantis needs its own chess engine at all, and why we don&#039;t just take Stockfish or something similar. Today, we dive deeper into the te...</p>]]></description></item><item><guid>https://ayk0-bo.itch.io/chesslantis/devlog/1538840/the-chesslantis-engine-part-1</guid><title>The Chesslantis Engine, Part 1</title><link>https://ayk0-bo.itch.io/chesslantis/devlog/1538840/the-chesslantis-engine-part-1</link><pubDate>Sat, 30 May 2026 14:20:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>When you tell friends that you&#039;re working on your own chess engine, a common reaction is: &quot;Why are you doing that? There are already plenty of engines, aren&#039;t there?&quot; Or: &quot;Why not just use Stockfish?&quot;...</p>]]></description></item><item><guid>https://ayk0-bo.itch.io/chesslantis/devlog/1523406/the-wonderful-world-of-training</guid><title>The Wonderful World of Training</title><link>https://ayk0-bo.itch.io/chesslantis/devlog/1523406/the-wonderful-world-of-training</link><pubDate>Thu, 14 May 2026 16:43:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In the latest video, you can finally get a little glimpse of the training menu and the tactical puzzles. Tactical puzzles in particular are an important foundation of training for players of every str...</p>]]></description></item><item><guid>https://ayk0-bo.itch.io/chesslantis/devlog/1519987/opening-books-and-lichess-data-in-chesslantis</guid><title>Opening Books and Lichess Data in Chesslantis</title><link>https://ayk0-bo.itch.io/chesslantis/devlog/1519987/opening-books-and-lichess-data-in-chesslantis</link><pubDate>Sun, 10 May 2026 18:50:23 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In a previous post , we already mentioned how great we think Lichess is and why we draw on it heavily in several areas. Beyond the user interface and the many features, there&#039;s one quality of the plat...</p>]]></description></item><item><guid>https://ayk0-bo.itch.io/chesslantis/devlog/1517542/freedoms-at-the-board</guid><title>Freedoms at the Board</title><link>https://ayk0-bo.itch.io/chesslantis/devlog/1517542/freedoms-at-the-board</link><pubDate>Fri, 08 May 2026 08:05:04 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The first thoughts on what&#039;s now visible as &quot;Chesslantis&quot; go back to 2016 — ten years ago. Those were the initial concepts for an &quot;AI that plays like a human.&quot; The actual development attempts, howev...</p>]]></description></item><item><guid>https://ayk0-bo.itch.io/chesslantis/devlog/1506292/is-chesslantis-just-an-offline-copy-of-lichess</guid><title>Is Chesslantis just an offline copy of Lichess?</title><link>https://ayk0-bo.itch.io/chesslantis/devlog/1506292/is-chesslantis-just-an-offline-copy-of-lichess</link><pubDate>Fri, 01 May 2026 15:34:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>You&#039;ve probably seen the video about Chesslantis&#039;s analysis features and asked yourself exactly that question, haven&#039;t you? And yes, it&#039;s no coincidence. The colors, the labels, the eval bar, and espe...</p>]]></description></item><item><guid>https://ayk0-bo.itch.io/chesslantis/devlog/1505678/the-freedom-of-game-analysis</guid><title>The Freedom of Game Analysis</title><link>https://ayk0-bo.itch.io/chesslantis/devlog/1505678/the-freedom-of-game-analysis</link><pubDate>Thu, 30 Apr 2026 14:53:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>One of the central elements of a good chess program is the analysis board. Online, this has been standard for a long time; offline, it&#039;s still rare — and when you do find it, often only in a very ba...</p>]]></description></item><item><guid>https://ayk0-bo.itch.io/chesslantis/devlog/1501546/roadmap-whats-coming-in-005-and-006</guid><title>Roadmap: What&#039;s coming in 0.0.5 and 0.0.6</title><link>https://ayk0-bo.itch.io/chesslantis/devlog/1501546/roadmap-whats-coming-in-005-and-006</link><pubDate>Mon, 27 Apr 2026 18:15:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Chesslantis is currently on its way to version 0.0.5, but development of new features will have to be put on hold for a bit. The reason: Over the past few months, we’ve implemented an enormous numbe...</p>]]></description></item></channel></rss>